Flashbacks

These are flashbacks that the party has from when they disappear to Scarlan Asylum, and they are released by the DM to the party as the DM sees fit. They should be released before the party clears Scarlan Asylum. The text in the 3 sections below are as they should be read to the party.

Flashback 1
The player wakes to find he or she is strapped to a chair. They are extremely weak and cannot muster the energy to struggle. Their vision is blurred and they comprehend very little of what they see. They hear the whimsical whistling of someone in front of them, while they also hear some mechanical humming and clicking, followed by a splattering of blood.

Flashback 2
The player is rushing through a dark swamp, wet and bloody. The lights of what could be a town are in the distance. The player is being chased by beings that seem quicker than she is. Turning around, the player sees the facade of a large building that is reminiscent of a castle.

Flashback 3
The player looks up to see a bright light shining down on them. The player can assume that they are on some sort of operating table. Her head and body are restrained  entirely. 3 figures, silhouetted by the light, work busily, seeming to prepare for something. One alerts another, possibly a superior, to your consciousness. She responds with

"Oh hello there! We haven't even started yet! Don't worry, you will be back with your friends soon enough. We just have some work to do."

The player struggles against her restraints. The superior strikes the player with a heavy metal hand. The player begins to fade in consciousness. Through the pain and struggle to stay awake, the player hears the female superior beginning to scream and several bodies in the room hitting the floor.at the same time. The third person in the player's field of vision drops to the floor, unconscious. As she clings to her last shred of consciousness, the player hears,

"They are getting (unable to hear)..............keeps up we will (unable to hear)............... If they remember (unable to hear)........... SO FIX IT."