Aramil Tarlod

Aramil is one of the PC's in the campaign.

Important Information


Race : Elf

 Age : 50

 Height : 5'4

 Level : 4

 Class : Sorcerer (4)

Backstory
Aramil considers Burgtown his hometown, although his place of birth was in a forest just outside of the town. Aramil's father left on a hunting trip and never returned. Because of this, Carlassa, Aramil's mother, was hesitant to trust men again. However, several years passed and she was entranced by a hunter that came through the village and traded with the elves. The hunter, Davmorn Tarlod, convinced Carlassa to come to Burgtown with him and settle. Aramil took the hunter's surname and thought of him as his effective father.



Sigil of Gladomain
The Sigil of Gladomain is the sigil that all those in Aramil's lineage bear as a scar at the base of their neck. It is a remnant of a history long forgotten.

The Gladomain's have many members spread far across Kynerth. However all of those who pass near Burgtown have a strange power driving them to stay and become a member of the town. Aramil's mother, Carlassa, was a member of the Gladomain bloodline. The scar is the calling of Vylid, the dragon that was buried beneath Burgtown during the Battle of the Frostbitten Valley. The scar is not actually just a sigil, but a map of the land which Burgtown now lay on. The four triangles represent four stones that sap the power of the dragon, and the empty circle represents a fifth stone that has been eroded away by the river (the curved line). The stone had eroded away just enough so that Vylid, which had been trapped alive in a chamber which does not allow the dragon to escape, not even by death. The dragon sends these signals in hopes that someday one of his lineage will find him and rescue him.

Family
Vylid - Dragon Ancestor

Dolnam Gladomain - Settled Burgtown (Elf)

Carlassa Gladomain - Mother (Elf)

Davmorn Tarlod - Step Father (Human)